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Media Test Engineer Resume

Cupertino, CA

SUMMARY:

I’m a qa test engineer and producer with a passion for product quality. I’ve supported multiple development teams and managed third - party groups on my own while demonstrating the ability to do more than just black and gray-box testing. I immerse myself in the products I work on and have often used metrics and user research to guide a product to success. Outside of QA, I play semipro football in the Pacific Coast Football League and manage my own recording studio as a freelance producer, graphic designer and social media manager.

EXPERIENCE:

Confidential, Cupertino, CA

Media Test Engineer

Responsibilities:

  • Gray-box bench testing of newly developed Confidential hardware and software with a strong emphasis on media, speech recognition and live stream quality.
  • Responsible for creating and maintaining all manual regression test cases and bug reports while working closely with iOS, automation and development teams to ensure thorough test coverage, nominated build stability and much more.

Confidential, San Francisco, California

Senior QA Engineer

Responsibilities:

  • The sole QA Engineer responsible for testing tweet composer media tools and live broadcasting features for the Confidential.
  • Created and executed all manual OS and UI level regression test cases to ensure quality in weekly app updates and daily web releases.
  • Worked directly with mobile development and project management teams to prioritize tasks/bugs and meet weekly sprint objectives. responsible for management of offshore qa teams who assisted with regression testing of accessibility, localization, gdpr and safety testing.

Confidential, San Francisco, California

QA Lead

Responsibilities:

  • Daily support and management of offshore QA teams while writing test plans and executing manual tests on Confidential ’a mobile and web games.
  • Most often focused on experimentation and user payments for upcoming app store updates.
  • Required to write, revise and maintain test plans for new feature testing and integration into regression test cycles and communicate all relevant testing data with Product and Development teams.

Confidential, San Francisco, California

QA Lead

Responsibilities:

  • Manual testing of mobile games on the latest iOS and Android mobile devices.
  • Worked directly with developers to test weekly app updates while mainly focusing on Ads, purchases, and the use of Admin controls for experimentation and user metrics.
  • Also responsible for localization testing and regular revisions of XML files to ensure that games did not contain missing or incorrect characters in supported languages on Android.

Confidential, San Francisco, California

Compliance Analyst

Responsibilities:

  • Main role was to utilize my knowledge of Confidential 's Technical Requirements Checklist (TRC) and Microsoft's Technical Certification Requirements (TCR) to ensure that Sega games met Legal Standards and Requirements on PlayStation3, PlayStation Vita and Xbox 360.
  • Daily duties were dependent on the knowledge of ESRB, logo branding specs, audio requirements, third party hardware functionality and more.
  • Worked alongside QA department to ensure that all games and features functioned as intended.
  • Logged/triaged/verified all tickets and bug reports using DevTrack and Mantis software.
  • Other daily test processes included localization, soak, regression and multi-player online testing.

Confidential, Sunnyvale, CA

QA Tester

Responsibilities:

  • Daily duties included manual testing to support in the pre-certification process of PlayStation3 and Nintendo 3DS games.
  • Testing included the use of smoke, stress and regression testing in accordance with Confidential ’s Technical Requirements Checklist (TRC) and Nintendo’s Lotcheck guidelines.

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