Mobile Graphics Engineer Resume
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SUMMARY:
- This assignment assesses programming ability, cleverness and mastery of platform for the candidate.
- Candidate shall create an OpenGL based application on Android, Web or iOS.
- This application will not use stock engines such as Unity or Unreal and will use minimal external libraries.
- Code shall be written from scratch without use of previously written code.
PROFESSIONAL EXPERIENCE:
Confidential
Mobile Graphics Engineer
Responsibilities:
- Candidate shall create an OpenGL scene that loads a Utah/Newell Teapot 3d model.
- The application will respond to touch/click events.
- Upon receiving this event the teapot will perform a geometry explosion and then reset.
- Please provide a slider to add tessellation (number of polys) and number of teapots
- Cleanliness of code, performance, number of polygons rendered is highly encouraged.
Confidential
Mobile Graphics Engineer
Responsibilities:
- Implementation of Confidential is encouraged.
- Create a toggle option for flipping GLSL based shaders (shaders should be scratch implemented)
- Physics implemented from scratch
- Polygon collisions
- Randomness to explosions
- Additional creative implementations that create a visually interesting explosion from scratch.