Senior Interactive Developer Resume
SUMMARY:
Continued dedication towards acquiring a greater understanding of communication through digital media and innovation in interactive application development
TECHNICAL SKILLS:
Unity: (C# / Strange IoC / Vuforia AR / GearVR / FMOD)
IOS: (Obj - C / Cocos2D / Xcode / Texture Packer)
Flash: / Flex (AIR / Flex / AS2 + AS3 / FDT / Intelli-J / Cairngorm / PureMVC / RobotLegs)
Web: (Html5 / JS / Processing)
Server: (PHP / MySQL / AMFPHP / MAMP / Charles)
Version-control: (GIT / Subversion / Perforce)
Build Tools: (ANT / Maven)
Audio Tools: (Audacity / Live / Renoise)
Graphic Tools: (Photoshop / Gimp)
PROFESSIONAL EXPERIENCE:
Confidential
Senior Interactive Developer
- Played a lead role in an effort to revitalize the front-end architecture for an existing Flex-based online CMS, which lead to significant improvements in areas such as application load (& response) times, memory footprint, decoupled runtime styling, & asynchronous download capability using batched service calls to a REST-based .NET backend
- Utilized Adobe Air to build various touch-based mobile video applications (primarily targeted for iPad) which created heightened interest during kiosk-like promotional efforts of clients stemming from the highly-regulated Pharma sector
- Using C#, took part in Unity & Oculus Rift development for various projects, which included a trade-show presentation projected on a 55'' display, allowing the user to navigate specific cells from a microscopic vantage, and a beta desktop prototype highlighting medical lab equipment
Confidential
Flash / iOS / Unity Developer
- Assisted in the development of various social gaming products (Lucky Bingo, King of Slots, Beat Repeat, M&D) to be distributed via both Facebook & mobile platforms
- Primarily serving as flash developer, secondary efforts were spent as sole / assisting developer targeting iOS (iPad / iPhone), which included r&d efforts for potential Unity (C#) deployment
- Lead efforts in performance optimization, asset implementation, & flash-based coding standards
- Took an active part in product incubation / release by attending daily SCRUM sessions, working closely with Design / Backend / QA / Product Management staff, while ensuring professional standards
Confidential
Flash Developer
- Worked as front-end developer (promoted to Lead Flash Developer) for related products in the casino gaming market
- Had extensive use of such tools as FDT (Eclipse), Flash Builder, Flash Professional, Photoshop, Illustrator, and version-control systems (SVN / GIT)
- Operated via an informal MVC-based architecture utilizing OO / Design Patterns to address dynamic design and technical specifications
- Assisted in the hiring of new staff, led investigations into new deployment options in multi-platform mobile gaming, and worked closely with the backend team to address subsequent challenges (e.g. tightening observable game performance in Long-Polling vs. Pub-Sub, refactoring display list instantiation call times, etc)
- Maintained a positive relationship with all staff to ensure deliverables arrived on time, and in conjunction with growing department / industry standards
Confidential
Flash Developer
- Contract role to develop Actioncript prototype for demo to international markets
- Utilized proprietary codebase to interface with in-house backend (RNG / security) application protocols
Confidential
Flex / Flash Developer
- Served in a high-level Actionscript development role, aiding in numerous high-profile web campaigns, including Hockey Night in Canada, Battle of the Blades, FIFA 2010, The Suzuki Diaries, etc.
- Assisted in the creation of inter-department media tools; often requiring synchronized efforts with both front / back-end development teams
- Utilized proper OOP-based methodologies in the creation of a public-facing high-traffic Audio / Video media player requiring page & video-tracking implementations (Double-Click, Omniture)
- Responded to an in-house ticketing system to address Flash-related bugs / enhancements for content groups and outside vendors
- Attended numerous educational workshops on subjects ranging from developing for the growing mobile market, database maintenance / efficient query construction, to recent developments in the Flash platform
Confidential
Flex / Flash Developer
- Created a working prototype of an online Flex-based “dj mixing” application geared towards the youth market and the subsequent purchase of digital music downloads
- Utilized additional software tools (Flash CS3, Photoshop, Audition) to allow for user interaction with the client's initially supplied static assets
- Researched and responded to numerous client inquiries on subjects ranging from the newly-acquired capabilities of Flash Player 10 to that of RTMP streaming via Red5 Media Server, Flash Interactive Media Server, and Blaze DS
- Used Flex Builder 3 to develop the application via the use of the Cairngorm framework and OOP-based design patterns
- Implemented Subversion SVN to warehouse both existing client information & subsequent project data
Confidential
Flex / Flash Developer / Webmaster
- Responsible for the creation of a online search application to facilitate the marketing of independent music for use in the film & television market
- Implemented an AS3 / Flex based front-end that communicates with a PHP / MySQL backend via the use of AMFPHP in order to implement an efficient means of data transfer between the application tiers
- Served as technical lead, assisting a Poland-based designer in the migration of a public facing html site showcasing the companies services and current client base
- Worked closely with the company's owner to respond to numerous technical hurdles including long-term scalability, a custom Paypal checkout front-end, and supplements to current administrative practices