Founder And Lead Developer Resume
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Bryan, TX
SUMMARY:
- Added UI polish and new features to LG - RAID battlefield simulation software (Angular, Bootstrap, JavaScript).
- Added features to Stilman’s Terrain Data Manager (TDM) software that ingests and processes terrain data to be used in the simulation (Java, GDAL).
- Currently building a subscription-based website targeted at direct sales marketers.
- Built responsive web UI that works on desktops, tablets, and phones using Angular and Bootstrap.
TECHNICAL SKILLS:
- C/C++Shell scripting
- Visual Studio
- Java
- OpenGL
- Emacs
- C#
- Android development
- Eclipse
- Go
- Subversion
- Autoconf/automake
- Perl
- Git
- ModSAF/OneSAF
- Tcl/Tk
- Distributed Interactive Simulation
- MySQL
- PHP
- SOAP
- Agile/Scrum development
- HTML/CSS/JavaScript/jQuery
- XML
- AngularJS
- Bootstrap
- GDAL
- NodeJS
- ExpressJS
- MongoDB
- Redis
- Google Cloud Platform
- Docker
- Kubernetes
PROFESSIONAL EXPERIENCE:
Confidential, Bryan, TX
Founder and Lead Developer
Responsibilities:
- Under contract with Stilman Advanced Strategies:
- Added UI polish and new features to LG-RAID battlefield simulation software (Angular, Bootstrap, JavaScript).
- Added features to Stilman’s Terrain Data Manager (TDM) software that ingests and processes terrain data to be used in the simulation (Java, GDAL).
- Currently building a subscription-based website targeted at direct sales marketers.
- Built responsive web UI that works on desktops, tablets, and phones using Angular and Bootstrap.
- Built server infrastructure using NodeJS and ExpressJS. The server uses Redis and MongoDB databases to maintain state information.
- Containerized the app using Docker and deployed to Kubernetes instance on Google Container Engine.
Confidential, Bryan, TX
Senior Software Engineer II
Responsibilities:
- Designed and built a face recognition system in C++ to run on networked Linux servers and embedded systems. Written on top of Poco with a web UI in HTML, CSS, JavaScript, and jQuery. Used Git for version control.
- Built a prototype Android application to translate tactical radio message traffic for Confidential applications. GUI was done in OpenGL. Used Subversion for version control.
- Worked with a small Agile development team to build a plugin for the Confidential ’s Tactical Ground Reporting web application to integrate UAV imagery.
- Upgraded ASTi digital radio systems at several Army sites around the United States.
- Wrote several tactical message translation tools for both Windows and Linux using C++, wxWidgets, and SOAP to support international exercises (SEELEX-5, JEFX06, JEFX08, MNE3, etc.).
- Built a Close Air Support simulator for USAF in Germany. Wrote DirectX heads-up displays to run on top of the visuals and built a simple flight and weapon dynamics models in C++.
- Wrote instrument panel displays for AVCATT AH-64D Longbow simulator using OpenGL.
Confidential, College Station, TX
Research Assistant
Responsibilities:
- Developed Java software to model intelligent agents for use with OneSAF Testbed
- Wrote software using JESS rules with a Java Swing GUI
Confidential, San Antonio, TX
Software Developer
Responsibilities:
- Wrote a Java library to encode and decode Distributed Interactive Simulation (DIS) network traffic
- Built a Java applet to record and playback DIS simulations using the toolkit
Confidential
Associate Member of Technical Staff
Responsibilities:
- Coded modifications to both ModSAF and the UNIX version of Simulyzer (DIS logging and analysis tool)
- Built and maintained a Windows version of Simulyzer
- Added laser range analysis tools to Simulyzer so it could also compute laser footprints
Confidential, San Antonio, TX
Student Aide
Responsibilities:
- Archived satellite data for Upper Atmosphere Research Satellite program.
- Wrote computer graphics library in C++ on Solaris systems for use in generating reports from satellite data.