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Senior Software Developer Resume

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OBJECTIVE:

To find interesting job in software development where I can contribute to the project I can be proud of.

SUMMARY:

  • 24 year of commercial hands - on software development
  • Experience with development of b2b, entertainment, decision making and content management software
  • Experience with development of distributed systems, full stack development of web applications, development of APIs, multiplatform client side applications and system software
  • Experience with Windows and Linux, Python/Java/C++ stacks, SQL and noSQL DBs, various App Servers, distributed frameworks like Thrift and tons of APIs & SDKs
  • Experience with working in startup companies. Understanding of startup culture
  • Experience with outsourcing and geographically dispersed teams
  • Worked on projects on my own / Led teams of 3 to 12 people
  • There are number of projects I'm really proud to be a part of.

TECHNICAL SKILLS:

Architecture: distributed, backends, webapps

Stacks: Java (SE) / Python (Django) / C++ (Linux)

DBs: PostgreSQL / MySQL / CouchDB / MongoDB

UI: Actionscript, Javascript

Containers, Cloud: Docker, AWS

APIs: Web Services, Microservices.

Blockchain: Ethereum, Solidity 5, IoT

PROFESSIONAL EXPERIENCE:

Confidential

Senior Software Developer

Responsibilities:

  • Creating Java Spring Boot streaming apps for new generation of API
  • Creating data interface for Hadoop Data Lake
  • Creating Python Airflow components
  • Creating C# component to stream data

Confidential, LosAltos, CA

Full Stack Software Developer

Responsibilities:

  • Moving the system from Heroku to AWS
  • Moving static content to CDN (Fastly)
  • Improving performance (full stack work: JS/CSS, # of calls to server, caching, DB)
  • Hooking up analytics using Google Analytics and Google Tag Manager
  • Developing new functionality (full stack: both for users & back office)
  • Developed Ethereum smart contract for ICO using Solidity 5.

Software Developer

Confidential

Responsibilities:

  • Designed and implemented caching subsystem
  • Added support for GNIP 2.0 API
  • Added support for Facebook private messages
  • Developed internal API (Web Services/JSON)
  • Developed business logic for various use cases
  • Switched middle layer to RabbitMQ cluster
  • Worked on internal message routing.
  • Worked on reporting.

Confidential

Full Stack Software Developer

Responsibilities:

  • Changed bridge implementation from Java to Python multiprocessing one. Added support for BACnet protocol and WebSockets interface.
  • Implemented user analytics portal backend using Web Services using Jersey(JAX-RS)/ JAXB(XML)/Jackson (JSON).
  • Added more functionality to web client using ActionScript. Some examples: heat maps, uploading & processing of images, some standard UI: grids, forms, graphs etc.
  • Implemented build system for java components using Ant
  • Added new features for pipeline J2SE servers & CouchDB
  • Implemented a solution to intercept videos with pre-roll, mid-roll, or post roll ads for flash and non-flash players with ability to collect stats (Javascript, Piwik)
  • Created light web client using AngularJS

Confidential

Software Developer /Architect

Responsibilities:

  • Built using: Python/Celery using RabbitMQ as a broker. MongoDB for analytics, PostgreSQL for content, Redis as cache. Django/Backbone for webservers.
  • Gensim for topic modeling. Interfaces with Eloqua, Salesforce, Embedly, Twitter & Linkedin. Exposes its own REST API. Hosted on Amazon: EC2 & S3.
  • Initial architecture & 2 major refactorings to address performance & scalability issues
  • Algos for content prediction. Work with the creator of gensim library on topic modeling
  • Mailer. Solution for fast rendering and sending large amounts of emails.
  • A lot of day-2-day work on content & analytics involving both DBs & app servers.
  • API for frontend
  • Interfaces with 3rd party systems: Twitter, LinkedIn, Eloqua using REST/OAuth2

Confidential

Software Developer

Responsibilities:

  • Development of middle layer servers (large scale data processing/caching/transport) using C++ & Python as an API for front end
  • Worked on both framework-type tasks & service specific tasks.
  • Created common framework (hosting, routing, version control, upgrades etc.) for a set of middleware servers (C++, STL, Boost, Thrift)
  • Was Involved in defining architecture of the whole system
  • A lot of work on performance improvements

Confidential

Development Manager / Architect

Responsibilities:

  • Architecture
  • Management of 3 local teams (WebUI, DB, fat client)
  • Management of remote team (music device)
  • Several special projects (work on daily basis with developers)
  • Performance improvements of game server for mobile clients
  • Post-manufacturing sequence of automatic installation, self-configuration & registration of client music device
  • Redesign of transport layer (New custom protocol, Apache MINA)
  • Recommendation engine: for music search results (Java, C++, SQL Server)

Confidential

Team Lead Servers / Lead Developer

Responsibilities:

  • At the early stage of the project, participated in creation of the prototype covering main integration points within the system. (Web Portal - DB - Game Severs)
  • Defined technologies to be used in Java servers: wrapper for JDBC, implementation of AJAX, type & version of EJBs, type & version of JBoss.
  • Communication link between Gaming Portal server and Gaming Proxy server. Proprietary binary protocol over TCP-IP, performance tuning, adjusting for use with clustered Oracle.
  • Worked on replication of JBoss servers (AOP)
  • Analyzed potential security issues in web servers using results of web site scan service emulating common hacker attacks
  • Was responsible for certification of Java servers in order for them to work with payment processors (BIBIT & Pay Pal)

Confidential

Team Lead Servers /Lead Developer

Responsibilities:

  • Designed and implemented common component to support card table games
  • Design and implemented client framework: a set of components implementing non-game related functionality
  • Partially (with another developer) designed and implemented an extension to the network protocol for support of multiplayer games.
  • Designed routing layer within messaging subsystem
  • Conducted design reviews for components
  • Provided high-level design and implementation of the failover mechanism for distributed server application
  • Participated (with another developer) in refactoring of transport layer of the system: mostly optimizing threading and resolving bottlenecks from performance tests

Confidential

Senior Software Developer

Responsibilities:

  • Immersion cinema C++, MFC, STL, ATL, MSVC, DirectShow, Macromedia Director
  • Poetic Dimensions (and a client) C/C++, IRIX, OpenGL Performer, TCP/IP, Windows, MFC
  • Designed and developed key modules for the Immersion backbone using COM/ATL: data transfer module (own implementation of Reliable UDP protocol) and registration module
  • Designed and developed new version of communication protocol between PDRT server and PDRT controller running on Windows.
  • Designed and developed new user interface for PDRT controller.

Confidential

Senior Software Developer

Responsibilities:

  • Developed end-2-end file transfer subsystem including work on low level (Winsock, TCP/IP), Hotline protocol (transactions), Hotline “middleware” (client and server file managers), GUI (transfer manager and file panes) and data (designed and developed XML structures, describing transfers).
  • Refined low-level connection mechanism between the client and the server while working on the task above
  • Added support for resumable transfers
  • Designed and developed support for windows shortcuts for file sharing and transfers subsystems.
  • Designed and developed Community and Service modules, key parts of the Hotline 2.0 architecture.
  • Improved drag-n-drop support on Windows side.
  • Developed several widgets, such as tables, trees, and special combo-boxes. All widgets were skinable and customizable via XML

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