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Audio Dsp Engineer Resume

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SUMMARY:

Intending to work as a DSP engineer for a leading organization the basis of my electronics engineering degree and comprehensive working knowledge about DSP processors.

SKILLS:

  • C, C++ and basics of python
  • Microsoft visual studio, Chess simulator, Eclipse, Multi IDE and Wisce

PROFESSIONAL EXPERIENCE:

Confidential

Audio DSP Engineer

Responsibilities:

  • I have implemented firmware’s for the various algorithms(PWLE synthesis and Excursion protection) to the PrinceH codec of the HALO processor.
  • I have tested and debugging this firmware’s using JTAG debugger and Chess simulator in the real - time systems using Lochnagar Board.
  • I have developed UI to generate waves, playback and recording the accelerometer to calculate impulse response for the particular LRA.
  • Developed the drag and drop support for the waves in the chart(UI).

Languages: C, C#, HALO processor data types are used

Tools: Microsoft visual studio C++, Chess, Wisce

Confidential

Firmware Engineer

Responsibilities:

  • I have Ported the Speaker Protection algorithm from floating point to 24 b it fixed point.
  • I have Ported the Speaker Protection from 24 bit fixed point to Arm Neon (to reduce MIPS).

Languages: C, ADSP processor data types are used

Tools: Microsoft visual studio C++, Chess, Wisce

Confidential

Firmware Engineer

Responsibilities:

  • Analysis of the total code memory and splitting the code in minimum number of cores (6 cores)
  • Integration of the split code of 2 cores into ADSP2 SDK

Languages: C, ADSP processor data types are used

Tools: Microsoft visual studio C++, Chess, Wisce

Confidential

Senior Embedded Engineer

Responsibilities:

  • Analyzing the HWA of V3H
  • Implemented video algorithms to detect static and dynamic objects in the world.
  • Porting and optimizing the video algorithms

Languages: C, ARM, CV

Tools: Microsoft visual studio C++, Eclipse

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