Audio Dsp Engineer Resume
SUMMARY:
Intending to work as a DSP engineer for a leading organization the basis of my electronics engineering degree and comprehensive working knowledge about DSP processors.
SKILLS:
- C, C++ and basics of python
- Microsoft visual studio, Chess simulator, Eclipse, Multi IDE and Wisce
PROFESSIONAL EXPERIENCE:
Confidential
Audio DSP Engineer
Responsibilities:
- I have implemented firmware’s for the various algorithms(PWLE synthesis and Excursion protection) to the PrinceH codec of the HALO processor.
- I have tested and debugging this firmware’s using JTAG debugger and Chess simulator in the real - time systems using Lochnagar Board.
- I have developed UI to generate waves, playback and recording the accelerometer to calculate impulse response for the particular LRA.
- Developed the drag and drop support for the waves in the chart(UI).
Languages: C, C#, HALO processor data types are used
Tools: Microsoft visual studio C++, Chess, Wisce
Confidential
Firmware Engineer
Responsibilities:
- I have Ported the Speaker Protection algorithm from floating point to 24 b it fixed point.
- I have Ported the Speaker Protection from 24 bit fixed point to Arm Neon (to reduce MIPS).
Languages: C, ADSP processor data types are used
Tools: Microsoft visual studio C++, Chess, Wisce
Confidential
Firmware Engineer
Responsibilities:
- Analysis of the total code memory and splitting the code in minimum number of cores (6 cores)
- Integration of the split code of 2 cores into ADSP2 SDK
Languages: C, ADSP processor data types are used
Tools: Microsoft visual studio C++, Chess, Wisce
Confidential
Senior Embedded Engineer
Responsibilities:
- Analyzing the HWA of V3H
- Implemented video algorithms to detect static and dynamic objects in the world.
- Porting and optimizing the video algorithms
Languages: C, ARM, CV
Tools: Microsoft visual studio C++, Eclipse
