Content Review Analyst Resume
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Mountain View, CA
TECHNICAL SKILLS:
- Windows, Linux/Unix
- Jenkins job automation
- Analysis via Splunk
- Charles Proxy
- Basic HTML, CSS, JavaScript, Java
- OS virtualization via VMware
- Deconstruct, build, and repair desktop computers
- Troubleshoot common computer problems
- Set up wired or wireless network
- Build home theater system and smart home system
- Physical or remote server maintenance
- Familiar with Scrum
- Set up networks using raspberry pi as DNS server for proxying
- Proficient in Microsoft Office Suite
PROFESSIONAL EXPERIENCE:
Confidential, Mountain View, CA
Content Review Analyst
Responsibilities:
- Audit and ensure that data and content meet SLA guidelines for end client, Spot and report trends and issues with data.
- Train and guide new hires on operations guidelines.
Confidential, San Francisco, CA
Performance Engineer
Responsibilities:
- Changed jmeter workloads to work on Amazon EC2 instances and automated by setting up cronjobs to automatically run automation scripts and enabling Performance Engineering team to allowing testing to scale up from using their own machines for testing.
- Supported the redesign of the Dreamforce app and saved two weeks of bug testing by discovering and triaging bugs in their app and logging detailed reports
- Created Splunk dashboards to monitor real - time statistics of the most requested pages in the success community site and the API pulls, allowing the company to monitor how much load Dreamforce and Salesforce1 app was putting onto the servers and automating an alert system when capacity needed to be adjusted and when there were regressions
- Built and maintained a mobile device laboratory to perform real device testing automated through Jenkins and Selenium webdrivers
- Perform general performance analysis on the platform by looking through network and system logs sent to Confidential
Confidential, San Francisco, CA
QA Analyst
Responsibilities:
- Reproduced and identified problems and bugs so that programmers could find the problem and fix it while reporting and managing workflows to prepare the game project for release
