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Ios Developer Resume

Irving, TX

SUMMARY:

  • Overall 5 Years of IOS development experience in developing iPhone and iPad apps using Objective C, Swift.
  • Had experience on launched XCode 8 and on Swift3 language.
  • Experience in developing rich user interface applications which supports to various devices using XIB’s, Storyboard with Auto Layout, Size Classes and Animated techniques.
  • Worked in both ARC and NON - ARC Environments.
  • Thorough understanding of COCOA design patterns, MVC architecture and other concepts like Delegation, Protocols, Singleton, Notification, MVVM.
  • Developing and executing Automated test scripts and Unit Testing.
  • Good Experience in UI Designing with Storyboards and XIBs.
  • Proficient in using Apple Push Notifications.
  • Firm understanding and experience of interfacing to web services using XML/JSON, REST, SOAP and parsing their contents.
  • Strong Expertise in working with p-list, User Defaults, SQLite, Core Data.
  • Worked on Location Manager and Touch Events and Solid experience on integrating 3rd par-ty libraries For Adds like Chart Boost, Revmob, Admob.
  • Solid knowledge on integrating 3rd Party frameworks like Google Maps, Google Drive, Drop Box, Box, Sugar Sync, Facebook, Twitter etc.,
  • Experienced in Concurrent Programming Topics like Operation Queues, GCD.
  • Experience with Agile Methodologies.
  • Experienced in version control systems like GitHub and SVN.
  • H’Experienced Working on 3rd Party libraries Alamofire, Object Mapper and Firebase.

TECHNICAL SKILLS:

Technologies: Cocoa Touch, UI Framework, Web Services.

IDE/Tools: XCode, Instruments, Unity 3d.

Database: SQLite, Core Data.

Scripting Languages: HTML, CSS, JSON, XML, Java Script.

Programming Languages: C, C++, Objective C, Swift, Java.

Version Control: Git, Subversion.

PROFESSIONAL EXPERIENCE:

Confidential, Irving, TX

IOS Developer

Responsibilities:

  • Worked extensively with Swift, XCode 8.2.1 and UI Frameworks.
  • Involved in Daily Scrum meetings, Sprint planning and estimation of the tasks for the user stories.
  • Involved in all aspects of application development including design and development and testing.
  • Actively involved in mockups, prototyping and design with other members of design team.
  • Worked with the UI/UX team to design a user friendly interface for the IOS application.
  • Designed the app based on the Apple Human Interface Guidelines.
  • Worked extensively on table view controller and made customized table view cells according to the client.
  • Used the tab based application template for the better access to all functionality and features.
  • Consumed HTTPS Restful Services using Alamofire Framework. Called and managed all Request and response packets extensively in the NSOperation and NSThread.
  • Responsible for consuming the REST services, getting XML response and parsing them using to get the required information.
  • Extensively Increased performance of app by implementing NSOperation Queues.
  • Implemented Push Notifications to display alerts to the user about their account.
  • Involved in the critical bug fixes reduce the network overhead, improve performance of the application and fixed those bugs using crash logs and the XCode debugger, as reported on JIRA.

Environment: Swift 3, Xcode-8.2.1, REST, XML, Cocoa Touch, UI Frameworks, Document Directory, MVC Architecture, Social Framework, UIKit, GitHub, CocoaPods, Alamofire, NSOperation.

Confidential, Irving, TX

Responsibilities:

  • Worked extensively with Swift and XCode 8 and Migration from Swift 2 to Swift 3.
  • UI was recreated using Storyboards and Auto layout.Worked with the UI/UX team to design a user friendly interface for the IOS application.
  • Played a key role in writing application business logic using XCode 8.
  • Extensively Increased performance of app by implementing NSOperationQueue.
  • Used Core Location along custom MKAnnotations to display the user nearby ATMs.
  • Worked on the application networking layer to retrieve the nearby ATMs details.
  • Responsible for consuming the REST services, getting XML response and parsing them using to get the required information.
  • Worked on XML parsing included in the project.
  • Implemented Core Data to improve memory overhead of the app and increase responsiveness.
  • Used Core Graphics and Quartz Core framework for Animations.
  • Used Core Location to determine the user position. Used in several areas of the application, including security features.
  • Involved in the critical bug fixes reduce the network overhead, improve performance of the application.
  • Implemented PUSH Notifications and Used Notification Center’s.

Environment: Swift, Xcode-8, XML, REST, Cocoa Touch, UI Frameworks, Google Maps SDK, Auto layout, Constraints, URL Session, Core Location, Geocoding, CocoaPods, GCD, Singleton.

Confidential

Responsibilities:

  • Involved in every stage of the Project development life cycle from development to deployment of the application.
  • Implementation of Auto layout and size classes to achieve an universal application.
  • Participated daily standup meeting to make steady progress on the development and had a discussion on updated requirements.
  • Worked on the Facebook Login implementation. Used the Facebook login SDK for iOS.
  • Worked on Localization to implement two languages Portuguese and English in the app.
  • Responsible for consuming the Soap services, getting JSON response and parsing them using to get the required information.
  • Used TestFlight for IPA Testing.
  • Implemented the Flurry API’s to track the application and we can also track the active sessions and active number of user for the application.
  • Added App Analytics for tracking product popularity and current trends
  • Worked on the implementation of push notifications for the application.
  • Agile was used as the software development methodology in a small team comprised of 4 developers and 2 designers.
  • Involved in the critical bug fixes reduce the network overhead, improve performance of the application.
  • Deployment of the app to AppStore using iTunesConnect.

Environment: XCode 6,Objective-C, Storyboard, Auto layout, Agile, Push Notifications, Facebook SDK, XML, JSON, SOAP WebServices, Push Notifications, Git, GCD.

Confidential

Responsibilities:

  • Developed application from scratch using Objective-C.
  • Implemented the split view in iPad with Objective-C, XCode 6 and UI Frameworks.
  • Integrated the third party cloud storages like DropBox, Box, Google Drive, Sugar Sync SDK’s to upload and download the PDF Files.
  • Used NSOperation to handle multiple cloud storages.
  • Worked with the UI/UX team to design a user friendly interface for the IOS application.
  • Created the folders inside the NSDocument Directory to save the folders that downloaded from cloud storages.
  • Used the 3rd Party library named ZipFile, to zip the edited PDF’s to attach to the email.
  • Used the UITableView Controller to display the PDF files.
  • Implemented the multiple account login of cloud storages.
  • Worked on Downloading and Uploading the PDF Files and Folders from Google drive, Box, Drop Box, Sugar Sync, FTP Server.
  • Used AFNetworking to display the download/Upload progress to the cloud storages.
  • Involved in the critical bug fixes reduce the network overhead, improve performance of the application.

Environment: Objective-C, Xcode-6, Cocoa Touch, UI Frameworks, Document Directory, Google drive, Box, Sugar Sync, Push Notifications, AFNetworking, CocoaPods, ZipFile, Delegation, MVC, Singleton, NSOperation.

Confidential

Responsibilities:

  • Involved in every stage of the Project development life cycle from development to deployment of the application.
  • Responsible for migration of application to support to the iOS latest version and worked with Objective C, XCode, iPhone SDK.
  • Worked extensively with Objective-C, XCode 5 and Cocoa Touch Frameworks.
  • Worked with the UI/UX team to design a user friendly interface for the IOS application.
  • Responsible for integrating with various frameworks such as Foundation, Core Animation / UIAnimation, UIKit, Core Graphics, MapKit, Core Location.
  • Acted as an expert technical resource for modeling, simulation and analysis efforts and worked with TestFlight to monitor the crashes.
  • Worked on NSURLConnection & NSMutableData and response data to get the responses from web services.
  • Worked on Web Service calls XML and JSON parsing included in the project and used NSJ-SON Serialization in getting requests from the server and parsed the response objects.
  • Experience in Memory management by implementing multi-threading using both GrandCentralDispatch and NSOperationQueues.
  • Involved in the critical bug fixes reduce the network overhead, improve performance of the application.
  • Deployment of the apps to AppStore using iTunesConnect.

Environment: Objective-C, XCode 5, IOS 5.0, SOAP, JSON, Cocoa Touch, UI Frameworks, Story-board, Google Maps SDK, CoreLocation.

Confidential

Responsibilities:

  • Participated in documentation for the project application.
  • Performed usability testing on interface design to ensure responsive compatibility.
  • Performed application development and worked with various frameworks like Foundation, CoreAnimation / UIAnimation, UIKit, Core Graphics, MapKit, Core Location.
  • Developed Custom Views & TableViews for user interface in the application.
  • Implemented NavigationControllers and TabBarControllers for easier use of the application.
  • Analyze memory growth and memory leaks using the developer tools such as Instruments, Accessibility Inspector, Simulator.
  • Used Foursquare API to get the list of Night Life’s based on the Current Location.
  • Worked with the UI/UX team to design a user friendly interface for the IOS application.
  • Integrated the social media like Facebook, Twitter and Gmail. Implemented the sharing the photos and text on the social networking websites.
  • Implemented Push notifications based on User preferences
  • Integrated the Google Maps and Location Manager Service in the application.
  • Implemented the Google Analytics to tracks the active User over the World.
  • Responsible for consuming the REST services, getting JSON response and parsing them using to get the required information.
  • Worked on ASIHTTP & NSJSON Serialization and response data to get the responses from web services.
  • Publishing the application on AppStore and then pushing updates to the App Store.

Environment: Objective-C, Xcode-5, Four Square, REST, JSON, Facebook SDK, Twitter, Email, Cocoa Touch, UI Frameworks, Document Directory, XIB.

Confidential

Responsibilities:

  • Involved in full life cycle of the application including design, development and testing.
  • Participated in documentation for the project application.
  • Extensively worked with instrument tools to minimize memory leaks and assure overall application stability.
  • Worked on Web Service calls and JSON parsing.
  • Responsible for consuming the REST services, getting JSON response and parsing them using to get the required information.
  • Used the same XIB to design for iPhone 5 and older iPhones by using Auto-layout.
  • Test Flight API is used to get user logs and crash reports etc.
  • Utilized table views and created column to differential data from one another.
  • Implemented Push Notifications and Local Notifications.
  • Integrated Facebook SDK for login and to get the user details.
  • Used the Table View Controller and customized TableView Cell to display the images.
  • Incorporated Google Admob into the application.
  • Worked on prototype with sample data to implement CoreData in the App to make it easy for maintaining user details while switching the devices.

Environment: Objective-C, REST, JSON, Facebook SDK, Messaging, Email, Cocoa Touch,UI Frameworks, Document Directory.

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