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Technical Lead Ios Developer Resume

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St Paul, MN

SUMMARY

  • Over 7 years of experience in mobile application development and integrating with various data bases and client server application in iPhone/iPad using Objective C and swift.
  • Dynamic and well - versed iOS developer with proven credentials and hands on experience in iOS SDK .
  • Familiar with native based iOS applications using iOS 6, iOS 7, iOS 8 and Swift and worked on Xcode 5.0, 6.0, 7.0, 7.3.1 and 8.
  • Excellent knowledge in developing Enterprise Mobile Applications and experience with provisioning and publishing applications in App Store with working knowledge of Apple publishing procedures and App review process.
  • Excellent understanding of mobile native iOS application development tools such as Xcode, Instruments, Interface Builder, processes and technologies.
  • Extensive knowledge of various frameworks including UIKit, AV Foundation, Event Kit, Address Book, Address Book UI, Message UI and Core Location frameworks.
  • Proficient in MapKit, Webkit, UIKit, Apple Push Notification Service APNs, Location Services, Address book and In-App Purchase.
  • Thorough understanding of memory management in iOS environments.
  • Worked on various architectures such as MVC , Singleton , Delegate, Notification patterns, protocols and categories .
  • Knowledge of web services and REST APIs.
  • Expertise in using Grand Central Dispatch, NSURL, NSURL Connection and NSOperationQueue to connect to web services asynchronously.
  • UI design implementation using both Storyboards and NIB files.
  • Understanding of action sheet, badges, popup alerts and integration of social networking APIs like Face book and Twitter into application.
  • Extensive experience on Multi-view applications using UI Table View Controller, UI Navigation Controller, UI Tab Bar Controller and Storyboard.
  • Testing experience on device and simulator using Xcode and Instruments tool.
  • Integrated Dropbox support via iOS SDK and Dropbox API.
  • Expert in solving technical issues affecting iOS applications.
  • Discovered evaluated and implemented new technologies and enhanced software development process.
  • Having basic knowledge of Swift programming language.
  • Experienced with Apple Approval Distribution Process, AdHoc Enterprise distribution.
  • Developed wide variety of applications including Social Networking, Education, Travel, Weather, magazines & Newspapers, Productivity, Shopping and Navigation and uploaded these apps to apple store.

TECHNICAL SKILLS

Mobile Tools: Xcode, Cocoa Touch/UIKit, Threading, Core Location/MapKit, Core Animation, Core Graphics, JSON, iOS Location Services.

Languages: Objective-C, Swift

Database: SQLite

PROFESSIONAL EXPERIENCE

Confidential, St. Paul MN

Technical Lead IOS Developer

Responsibilities:

  • Experienced in using SWIFT 2.0 code whenever preferred over Objective C .
  • Created of various views, table views, customized views and popovers using Swift.
  • Working on Storyboard using Swift 2.0.
  • Worked extensively with Cocoa touch frameworks
  • Performed all tasks from user interface design and implementation to writing code for various features.
  • Developed and tested each application according to its Software Requirement Specification (SRS).
  • Developed Navigation between views was mixture of using swift, UI Navigation Controller.
  • Responsible for tech design and architecture of the project and working with user experience design team, business analysts and clients to create the needed requirements artifacts..
  • Developed main user interface for the application based on screen designs from the team.
  • Extensively used common UI elements like UI View, UITextfields, Unbutton, UIScrollviews, UILabel etc.
  • Worked with Cocoa classes extensively: NSURL, NSURLRequest, NSURLConnection.
  • Coordinated with technical staff in the configuration of iTunes AppStore.
  • Preparation of internal QA builds and maintaining the Apple developer portal.
  • Defects fixing and defects distribution among developers.

Environment: iOS 7.0, Xcode 8.0, Mac OS X, Objective-C, iPhone SDK, Cocoa Touch, iPhone Simulator.

Confidential, St. Paul MN

IOS Developer Team Lead

Responsibilities:

  • Implemented some mathematical formulas and CMMotionManager to calculate distance.
  • Made custom camera controller that support full screen of device.
  • Understood the business process and gathered requirements.
  • Involved in feasibility analysis on requirements and estimated effort based on the complexity of the requirements
  • Working extensively to support all features on both iPhone and iPad.
  • Design app from scratch, listing out the various components of the system and integration of those components with the app.
  • Develop complex applications that were distributed through Apple App store.
  • Lead a team of 3 members.
  • Ensure that project deliverables were finished by deadline.
  • Manage all end to end client interactions.
  • Develop web service wrapper to form the request and parse the response to send it to UI.
  • Used JSON parser to parse fetched data from server.
  • Implemented Custom Table View Cells and UI Collection View Cell for better user experience.
  • Made the entire User interface of application using custom controllers.
  • Develop web service wrapper to form the request and parse the response to send it to UI.
  • Used JSON parser to parse fetched data from server.
  • Worked with Google Maps.
  • Worked on UI Date picker and UI Time picker to automatically retrieve the data.
  • Made the entire User interface of the application.
  • Implemented Custom Table View Cells to segue from different View Controllers for smooth transitioning and better user experience intergraded animation between UI Views.
  • Testing and move to production.
  • Implemented the Accounts Menu feature to allow user to track and monitor portfolio, balances, orders and activity history using UI Segmented Control and UI Table View.
  • Application design using iPad SDK, Xcode, Objective-C and Interface Builder.
  • Implemented NS Operation Queue and NSURL Connection to integrate with backend web services.
  • Worked on NSURL Request to display pages in UIWebview.
  • Followed a work data flow principle for design and development

Environment: IOS 6.1, iPhone SDK, Mac OS 4. X, Objective C, Xcode 4.3.2, Cocoa Touch, Cocoa framework, JavaScript, JQuery, MapKit.

Confidential

Sr. iPhone Developer

Responsibilities:

  • Programmed in order to acquire and store persist cacheable content such as static data, images and user preference data using NS User Defaults.
  • Integrated third party APIs to fetch data and display into the UI View and also added enhancements to the existing app for search functionality.
  • Ensure that coding, functional elements were finished by deadline.
  • Develop third-party iOS frameworks and built top quality iOS applications.
  • Designed and built the distribution for deploying in the AppStore.
  • Extensively worked with Objective C, Xcode, JSON, iPhone simulator.
  • Designed and integrated application for different devices like iPad, iPhone, iPod.
  • Designed and developed latest trends for iPhone clients.
  • Worked on iPhone SDK and internet connection Protocols
  • Added animation between UI Views for smooth transition and better user experience.
  • Working extensively to support all features on both iPhone and iPad.

Environment: Objective C, XCode, IOS, Core Data, Cocoa Touch Frameworks, UIKit, JSON, JSON Parser, SQLite, UIMapKit

Confidential

Sr. iPhone/iPad Developer

Responsibilities:

  • AV Foundation implementation - AV Audio Player Class to record audio for the specific location.
  • Performed navigation using navigation controller to give details about various functionalities. It is a Tab based app.
  • Design and implement using iPhone SDK, Xcode, interface builder, Objective-C.
  • Identified and removed bugs present during the testing phase.
  • Handled Database part to great extent.
Confidential

PDF Reader

Responsibilities:

  • Design app from scratch, listing out the various components of the system and integration of those components with the app.
  • Identified and solved bugs reported in the testing stage of the project.
  • Memory management using instruments tool.
  • Design and implement using iPhone SDK, Xcode, Interface Builder, Objective-C.
  • Design and build applications for the iOS platform.
  • Attend client meetings to learn about development of project scope.
  • Ensure the performance, quality and responsiveness of applications..
  • Experienced in Universal application development for devices including iPhone and iPad.
  • Review and solve technical problems in existing applications.

Environment: Objective C, XCode, IOS, Core Data, Cocoa Touch Frameworks, UIKit, JSON, JSON Parser, SQLite, UIMapKit

Confidential

iPhone/iPad Developer

Responsibilities:

  • Design and Develop small iOS applications.
  • Connect the UI to code and work with custom Controls.
  • Good understanding of Agile process.
  • Created View Controllers both programmatically and through Interface Builder.
  • Included images, videos and Audio information in to the App.
  • Followed the apple UI guidelines throughout the project
  • Complete ownership of the modules as part of a development team.
  • Have worked as a Mobility Business Analyst involving Requirements Gathering, elicitation from business users and stakeholders, Requirement detailing & Analysis, preparing business specifications and flow diagrams
  • Learn different frameworks, delegates and notifications.

Confidential

Software Engineer

Responsibilities:

  • Build basic UI elements.
  • Add, move and resize UI elements in a XIB
  • Work with different view Controllers.

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