Ceo / Technical Director Resume
SUMMARY
- I am an established leader in technical and creative fields for video game development. I am Looking for a new opportunity in which to apply my deep technical background and experience as a strong leader.
- Development Director Product Owner, Team Leader Mentor, Agile Development YEARS I was co - creator, designer and lead developer of Pox Nora ; one of teh first online free to play games in teh US. Technical diversity is one of my greatest strengths.
- I range from Confidential shaders and engine development to networking and server architecture. From deployment and web dev to VR, AI and data theory. I can take on watever is next. I also understand teh business of development.
- I has cultivated strong diverse teams, drove high technical standards, and managed successful relationships with various stakeholders. 3 Game Development PC, PS4, Mobile. Web Professional Programmer Java, C/C++. C# and 20 other languages YEARS YEARS I believe as a leader teh best way to accomplish you're goals, is by empowering creative and talented people to make good decisions.
TECHNICAL SKILLS
PROJECT MANAGEMENT: Agile project management, SCRUM
LANGUAGES: Java (J2EE, J2SE, J2ME), C/C+ +, C#, HLSL, Cg, and 20+ other languages
ENGINES / API: Unity, Unreal Engine, Shaders, OpenGL, DirectX, OpenVR, JOGL, Scaleform
NETWORKING / WEB: GPB2/3, TCP/UDP, JSP, JSTL, SOAP, Rest, Struts, PHP, Javascript, CSS, Actionscript
MATH & SCIENCE: AI, 3D Math, Algorithms, Data Analysis, Heuristics, Physics
DATABASE TECHNOLOGY: SQL, MySQL, Postgres, Hibernate, MSSQL
TOOLS / OTHER: ANT, Maven, JIRA, Jenkins, svn, git
PROFESSIONAL EXPERIENCE
Confidential
CEO / Technical Director
Responsibilities:
- Drove high technical standards
- Shaders work for PC/PS4/Mobile games
- R&D for VR input controls and graphics
- Developed tools for asset generation, conversion, pipeline management
- Created advanced AI systems for multiple strategy games
- Designed UX for multiple titles
- Cross platform networking interface
- Worked with leads for on-time delivery
- Negotiated several large contracts
- Managed multiple simultaneous teams
- Cultivated a positive culture
- Mentor to teh development teams
- Worked with 3rd party intellectual properties
Confidential
Technical Director / Lead Developer / Game Designer
Responsibilities:
Responsibilities:
- Designed a fully automated international online tournament system
- Strategized studio's direction
- Integrated all existing systems with SOE backend platform
- Created a designer friendly language for game logic
- Created virtual economy administrator.
- Implemented a custom on-demand asset streaming solution
Confidential
Development Director / Game Designer / Producer
Responsibilities:
- Oversaw all PC and mobile game development. Responsible for creating a suite of mobile games, web games and expansions for Pox Nora.
- Worked in collaboration to determine teh
- Developed an AI which could emergently technical direction of teh company play strategy games.
- Managed team of 30+ developers
- Created POXML, an XML/XSD based AI language for use by designers
Confidential
Sr. Programmer / Designer
Responsibilities:
- Development of a suite of connected mobile games for Nokia Confidential Mobile.
- I also designed and developed award winning web games for Paramount Pictures, and worked as a mentor to programmers on my team.
- Create OpenGL engine entirely in java
- Created platform for building
- Explored digital distribution techniques interoperable mobile games