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Lead Ux/ui Developer Resume

West, ChesteR

SUMMARY OF QUALIFICATIONS

  • 17+ years specializing in web design and development, Design Technology (DT), User Experience (UX), User Interface (UI), Information Architecture (IA), and Experience Architecture (EA) for websites and web applications
  • 13+ years in HTML5, CSS3, JavaScript, Angular, adaptive, reactive, and responsive design
  • Extensive experience in all areas of visual design using Adobe, Corel, Blender, 3D Studio Max, and others
  • 15+ years in advertising, branding, and marketing including e - mail, print, packaging, and web
  • 5+ years of experience as a creator and manager for geographically dispersed teams
  • Extensive knowledge and experience wif photography and photographic techniques
  • Deep understanding of W3C standards, ADA Accessibility practices, and Search Engine Optimization (SEO)
  • Extensive travel experience throughout teh Northeast US, Canada, and teh Caribbean
  • Skilled at client management and acting as a bridge to development resources
  • Excellent interpersonal communication and public speaking skills

SKILLS

Design: Adobe Creative Suite, Photoshop, InDesign, Illustrator, Dreamweaver, Fireworks, Lightroom, Bridge, Acrobat, Premier, Corel Painter, Sketch, Blender 3D, 3D Studio Max, SketchUp, Photography, Studio Photography, Videography, Non-Linear Editing, Axure, InVision, Pixate, Whiteboard, Marketo, Constant Contact

Technical: JavaScript, HTML5, CSS3, SASS, TypeScript, Angular 1.x/AngularJS, Angular 2/4/5, NgRX, RxJS, Angular CLI, Rollup, Webpack, React, Bootstrap, Visual Studio, Git, Node JS, Windows, MacOS, Microsoft Office, OpenOffice, coding for emails.

Other: Agile/RAD, Waterfall, Copywriting, Social media management, Guerilla marketing, Video direction, Audio recording, Cinematography, Voice Acting, Narration, Seiyu

PROFESSIONAL EXPERIENCE

Confidential, West Chester

Lead UX/UI developer

Responsibilities:

  • Envisioned and implemented a new structure for CSS and UI files and created a style guide and pattern library for teh other development teams. Implemented Sass to better enforce idiomatic CSS structure. Reduced UI code by nearly 50%
  • Lead designer and developer for teh Angular 2+ responsive redesign of teh entire application ensuring that 100% of functionality is available on small form factors down to an iPhone 5
  • Was teh key designer and developer creating a reusable component library for Angular 2+ teams throughout Comcast
  • Redeveloped code modules known as Widgets to increase performance and maximize accessibility, consulted at teh design level to maximize accessibility, and succeeded in getting teh application to pass all accessibility tests where it had previously failed
  • Coordinated extensively wif UX design team, consulting on designs at all stages from information architecture to visual treatment
  • Performed frequent UX work from wireframes and visual treatments in Sketch to fully working prototypes in HTML, CSS, and JavaScript
  • Worked wif UX designers, product owners, and project managers to best achieve business direction and drove UX development ensuring that blockers were prevented or removed quickly
  • More TEMPthan doubled UI development speed and reduced forward UI defects by more tha half

Lead UX/UI Designer & Develope

Confidential . - Harrisburg, PA

Responsibilities:

  • Fixed bugs from previous design (Javascript, Jquery, Angular, HTML, and CSS) along wif application-breaking responsive design issues and developed new JavaScript packages, refactoring aging JavaScript and removing thousands of duplicate elements
  • Lead teh design and development for a new mobile application system allowing full use of COMPASS on an iPhone 3GS including wireframes, comps, and interactive mock-ups in HTML, CSS, AngularJS, and JavaScript
  • Managed and acted as a mentor to design, engineering, and management interns working on teh project who helped develop experiments for future presentation to representatives for teh Commonwealth
  • Designed print report layouts and created assets for mailings, brochures, letters, and conferences
  • Designed e-mail templates and layouts in HTML and CSS
  • Consulted on teh technical realities of e-mail development for teh broader marketing team
  • Prototyped Mobile apps and websites wif Adobe, JavaScript, HTML, and CSS

Product Manager

Confidential

Responsibilities:

  • Managed a team of a dozen people distributed across fifteen time zones
  • Created UI from wireframes using Fireworks and Axure and developed final code in HTML5, CSS3, and JavaScript.
  • Designed iOS, Android, and Windows Phone apps in Adobe AIR/Flex for new mobile-first strategy
  • Aided in teh redesign of teh casino customer relationship management (CRM) system; and designed teh UX/UI for both teh main website and teh social network
  • Implemented a new statistical analysis back-end and integrated it into teh existing UI, allowing casino admins to compare users, user groups, games, and custom sets to check for correlations
  • Developed custom game designs, graphical assets and animations using HTML5, Adobe Flash, ActionScript 3.0, JavaScript, PhotoShop, Fireworks, Blender 3D, 3DS Max and Corel Painter
  • Directly managed casino marketing efforts including email campaigns, conference collateral, copywriting (for advertisements, e-mails, and landing pages) and teh affiliate network that would direct users to teh casino

Confidential

C-Squared Development

Responsibilities:

  • Was a key UX and game designer for a casino that processed $3 billion in bets per year
  • Worked on a team distributed over ten time zones
  • Developed new UX/UI concepts, process flows, and designs during teh transition from low-bandwidth customers to high-bandwidth customers
  • Lead teh complete redesign of teh administrative back-end and CRM system to a responsive layout that supports tablets and mouse-based computers alike. Pushed forward wif an even more revolutionary, mobile-first interface design.
  • Designed teh mobile user interface from wireframe to asset creation and aided teh development team in effectively realizing dis vision
  • Designed, prototyped, tested and troubleshot new slot and card games and back-end interfaces using Flash and 3DS Max
  • Designed marketing campaigns, wrote marketing copy for e-mails and banners, and created and managed print materials and collateral
  • Managed teh social media strategy, working wif member casinos, affiliates, and creating guerilla marketing campaigns including astroturf blogs, Google+, and Facebook pages
  • Authored web copy and help file documentation for Galewind Casino, Pinnacle Casino, Hero's Casino, Sportsbook Review, and Teh Pogg

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