Ios Application Developer Resume
New, YorK
SUMMARY:
- Over 7 years of experience iniOSand hands - on experience working with XCODE.Highly proficient in programming languages such as Objective-C and Swift (all versions).
- Experience in Google and Apple Map Kits, Push Notifications and Mobile Location Services, Core Location Map kit, Cocoa Touch framework, Core Graphics, Core animation, UIKit. Extensive experience in iPhone & iPod Touch application development
- Bug Fixing and Memory leaks using Instruments and Zombies.
- Worked extensively on XCode, Interface Builder and Instrument.
- Strong knowledge about Core Frameworks like, Map Kit, Core object, Core services, Core Graphics, Core animation, UIKit& MVC methodologies.
- Expertise in MVC design architecture, Cocoa design patterns and concepts like delegation, protocols and categories.
- Created and customized views, table views, collection views, tab bars and navigation bars which are some basic functionality in a multi-view application.
- Proficient in source control with Git, SVN.
- Knowledge of Object Oriented Concepts and good development experience in using those concepts in building re-usable code.
- Experience working with in-app purchase application for teh iPhone/iPad along with distinct marketing based applications enhancing sharing through social networks and email.
- Experienced in working with data parsing forms such as XML and JSON, to dynamically display data on iPhone/iPad
- An unwavering commitment to customer service, with teh ability to build productive relationships, resolve complex issues and win customer loyalty.
- Strategic-relationship/partnership-building skills -- listen attentively, solve problems creatively, and use tact and diplomacy to find common ground and achieve win-win outcomes.
TECHNICAL SKILLS:
Operating Systems: MacOS 10.10,Windows 8, 10 and UNIX.
Languages: C, Objective-C, SWIFT 2.0 - 3.0. javaScript,HTML5,Sql
IOS Applications: Objective-C and Cocoa development for iPhone and iPad devices in XCode
Interface builder: UIKit, Cocoa touch, Core Data, Xamarin.
Software: iOS 4/5/6/7 with XCode 3/4/5/6/6.1.3/6.2/6.3 OSX 10.5, 10.6, 10.7, 10.8Tools: Crashlytics, Fabric, GIT, Cocoapods.
IDEs: Xcode, Eclipse and NetBeans
PROFESSIONAL EXPERIENCE:
Confidential, New York
IOS Application Developer
Responsibilities:
- Involved in teh requirement gathering, project plan, effort estimations leading to successful product delivery.
- Developed teh App Using Cocoa Touch Frameworks such as UIKit Framework, Core Foundation and Core Graphics.
- Extensively used teh Swift and Objective C libraries and frameworks like COCOA Touch, Core Data, and Cocoa Pods.
- Worked on Xcode 8, Objective-C, Cocoa pods, Mac sierra& Mavericks for developing teh Share builder by native IOS application for iPhone.
- Worked on C development for legal applications and code for unit testing.
- Worked on teh development and testing of teh web applications using Agile methodologies
- Developed quality code in Objective-C and Swift to meet story acceptance criteria.
- Implemented teh web services using AFNetworkingto with client API, request and response.
- Retrieved secured dynamic data from teh web server using JSON and XML parsing.
- Created customizable reusable UIComponents by sub-classing UI Elements and overriding teh drawReact method and setting up custom look and feel with CoreGraphics.
- Involved in teh requirement gathering, project plan, effort estimations leading to successful app transition to IOS version 8.
- Created teh overall front-end UI design of teh app using UI Kit framework.
- Worked on Auto Layout feature to resolve objects alignment conflicts when dealing with Storyboards than on XIB.
- Incorporated teh Push Notification in application.
- Worked on SVN and Git repository commands to create and setup new repository to manage huge Code Base.
- Participated in application testing, logged in errors/bugs and fixed them thereby contributing for application enhancement.
- Used MVC design pattern, protocols and delegates to design teh application architecture.
Environment: 10.0, Mac OS sierra, Objective-C, Swift, Xcode 8 using JSON and XML parsing, NSURL,UIKit,Cocoa touch frame work,CocoaPods,Interface builder.
Confidential
IPhone Developer
Responsibilities:
- Involved in design, development of UI’s
- Handled teh Application portability and enhancement issues.
- Deployed teh application in Device and done testing.
- Fixed bugs at various levels.
Confidential
IPhone Developer
Responsibilities:
- Developed complete client iPad login and signup module dat includes UI design and backend communication with Web Services.
- Designed wireframes for both iOS application
- Designed and implemented teh entire application using XCode 4.5.
- Created teh design documentation for iOS application.
- Implement Google analytics within teh application.
- Implement push notification both on client and server side.
- Core Animation framework is used to animate teh flip view between two views.
- Developed and tested each application according to its Software Requirement Specification (SRS)
- Interacted and coordinated with QA team for different releases
- Responsible for teh Code Delivery to teh Project Manager.
- Worked closely within a cross functional team of testers and developers.
- Documented teh technical specifications
- Worked in teh Internal process using SCRUM Agile methodology with supervision
- Participate in DAILY SCRUM to discuss teh progress in teh sprints.
- Participate in SPRINT REVIEW MEETING where we discuss teh progress of teh project and take teh necessary steps for teh project to be completed successfully.
- Interact with SCRUM team developers, programmers, tester, product owners and stake holders to deliver right value of teh project at teh end of each sprint.
- Developed new components like infinite scrolling section for sliding tableview.
- Solved major defects in navigation controller behavior for teh application.
- Developed Facebook integration for teh application.
- Assisted Project Manager with release build schedules.
- Managing teh work log and following teh schedule to ensure completion of projects before deadline.
Environment: iOS 6.x, 7.x, (iPhone SDK, Objective C, Xcode, Cocoa Touch, Cocoa Framework, Interface Builder, iPhone Simulator, Jquery
Confidential
Software Engineer
Responsibilities:
- Analyze requirements and preparing teh understanding document.
- Estimating teh development efforts for mobile apps as per scope.
- Defining teh scope of implementation within teh context of each release / delivery.
- Unit testing of application for finding teh coverage of requirements and correctness.
- Ability to know every bug and resolving accordingly in time stamp.
- Uploading teh application to AppStore.Continuous monitoring of application after uploading to AppStore to know teh reviews/comments of end users.
Environment: objective-c, IOS 6.0
Confidential
Software Engineer
Responsibilities:
- Analyze requirements and preparing teh understanding document.
- Estimating teh development efforts for mobile apps as per scope.
- Defining teh scope of implementation within teh context of each release / delivery.
- Unit testing of application for finding teh coverage of requirements and correctness.
- Ability to know every bug and resolving accordingly in time stamp.
Environment: objective-c, IOS 6.0
Confidential
Software Engineer
Responsibilities:
- Provided support for production and development issues.
- Worked on Performance Improvement & memory leakage.
- Written GNU make file.
- Compiled teh code on both UNIX and Linux platforms and resolved teh bugs.
- Corrected teh code for fixing run time segmentation fault issues arising out of improper handling of character pointers.
- Developed all teh code using C/C++.
- Made teh test plan and test cases.
- Resolving bug issues.
- Used GDB for Debugging.
Environment: C, C++, and Linux & Ubuntu, File I/O, pthreads, Processes, Signals, IPC.
