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Lead Ux/ui Designer Resume

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New Bremen, OH

SUMMARY:

  • User Experience and User Interface Designer/ Product Designer / Usability Researcher/ Human Factors Designer with more than 8+ years of design experience, research and evaluation seeking a challenging opportunity in a stimulating, creative professional environment.
  • Product Development, 3D Visualization, GUI Design, User Experience/Interaction, Human - Computer Interaction, Human Factors
  • Design Innovation and Strategy, R & D, Brand Management, Web and Mobile devices, Augmented Reality, Toy Design, Games Design, Graphic Design, Design Research, Usability Testing
  • Heuristic Evaluation, Color & Trend Analysis, Packaging Design Innovation, Housewares Design, Gerontology and Design.

TECHNICAL SKILLS:

  • NOLDUS XT Observer research, CAD
  • Rhinoceros4, InDesign CS6, Photoshop CS6
  • Illustrator, Adobe Acrobat Pro
  • Adobe Frame Maker®, CAD (NX 7.5), Arbortext® IsoDraw®
  • Esko ARTIOS Cad, Solidworks
  • Autodesk 3ds Max 2010, Keyshot, V-ray, Flamingo, AXURE
  • Universal Typography, GD@T, ANSI Y14.5, TOPS Pro, Cost & Feasibility Tools
  • Job Manager/Virtual Ticket, Windows XP Vista, Mac OSX, Microsoft Office suite, Excel, Power Point.
  • CNC router, laser cut, Kongsberg XL-24 cutting table, 3D printer

PROFESSIONAL EXPERIENCE:

Confidential, New Bremen, OH

Lead UX/UI Designer

Responsibilities:

  • Research of existing products and services, competitors market analysis, social enterprises
  • Create and maintain service and parts information, miscellaneous technical information as assigned
  • Maintain cohesive style guides to ensure a consistent design language is used throughout each product
  • Used user interface design patterns and standard UCD methodologies, infographics, data visualization
  • Collaborate with the translators, engineers, account managers, sales managers
  • Evaluate engineering change notices, bills of material, intranet request forms, and vendor information to create new parts pages, electrical schematic diagrams and label/decals
  • Recommendations, update information on guides WCAG (ADA Compliance)
  • Create and edit text, art, lay-outs of modules and other technical information using multiple software applications (UX7.5CAD, ISO Draw, UX Framework, Power Point.)
  • Created chart utilizing D3 to make data visualization, like collapsible tree, histogram and piechart.

Confidential, Mason, OH

Lead UX/UI Designer

Responsibilities:

  • Create Pratt Display’s reliable, high-performance, attractive products from the design phase through the manufacturing process for clients Procter&Gamble and Kroger
  • Collaborate with the clients, stockers, account managers, art director
  • Apply new technologies and methods, check and define fit, form, and function of each part, UX design and conduct usability testing, cost and feasibility tools, perform design calculations (CW&M), Planogram, pallet layouts
  • Write user-centered retail instructions and assembly instructions
  • Prepare new or existing POP design drawings as necessary including CAD, PowerPoint
  • Structural design, rendering (Adobe in Design, Photoshop, Autodesk 3DMax, Artios CAD)
  • Products simulation in 3D environment;
  • Responsible for the design-specific files: Bill of Materials documentation and proof reading
  • Worked with developers to create the dashboard visual design using D3.

Confidential, Providence, RI

UX/UI Designer

Responsibilities:

  • UI games design projects R2D2, JENGA, Angry Birds catcher device, research, ideation, prototyping and total product design realization process, including teenagers needs analysis
  • Produce prototypes, usability testing, and card sorting
  • Measure and iterate design on user experience behavior analysis
  • UX design and conduct usability testing
  • Measure real world usage and continuously improve product
  • Work collaboratively as part of a product management and development teams
  • Augmented Reality and apps, gesture recognition technologies, wire framing prototypes (Visio, InDesign tools),
  • 3D modeling design and rendering, engineering documentation, manufacturability assessment and sampling, promotional campaign development
  • Series of the milestones oral presentations to the designers, managers and marketers.

Confidential, NCSU Raleigh, NC

Lead UX/UI Designer

Responsibilities:

  • Total product realization process, including customer’s needs analysis, metrix and research
  • Compare and contrast modern design language trends
  • Develop usability goals and objectives
  • Produce and manage user personas
  • Document UX scenarios
  • Create design specifications, UX standards and matrix tables
  • Produce prototypes
  • 3D product design development
  • Engineering, check usability testing, prototyping, manufacturability assessment, sampling
  • Marketing plan development and promotion concepts, PowerPoint milestones presentations to the stakholders.
  • Use visualization JavaScript Frameworks such as Highcharts, D3, C3 to display.

Confidential, Raleigh, NC

UX Design Researcher Lead

Responsibilities:

  • Research-project conducting a pedestrian study in designated zones of the central business districts
  • UX behavior patterns and problem solving solutions concepts for potential retails and businesses
  • Pedestrian interviews, heuristic evaluations, task analysis

Confidential, Hampton, VA

UI/ User Interface Designer freelancer

Responsibilities:

  • eLearning UX design, style guides, web page layout, designing web buttons
  • Information Architecture, creating user flows conceptual diagrams, wireframes visual mockups, prototypes, responsive design, focus groups utilized e-learner’s scenarios as a framework to clearly articulate existing user experience design problems

Confidential

UX/ User Experience Designer Intern

Responsibilities:

  • Practice modern user centric design process across the entire design lifecycle
  • Use real world experience, research, and analysis to solve modern UX design problems
  • Participate in the complete agile software development life cycle
  • Communicate with user stories, wireframes and prototypes
  • Brainstorm design concepts and metaphors
  • Develop usability goals and objectives, information architecture
  • Conceptual diagrams, wire frames, screen interaction flows for multiple channels mobile, desktops
  • Prototypes, pixel perfect visual mock-ups and graphic assets for the CenturyLink web portal renovation
  • Built upon and expanded established style guides and user interface patterns,
  • Created world-class, user-centered designs through consideration of market research,
  • Business requirements, customer feedback, and usability study findings.

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