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Mobile Graphics Engineer Resume

3.00 Rating

SUMMARY:

  • This assignment assesses programming ability, cleverness and mastery of platform for the candidate.
  • Candidate shall create an OpenGL based application on Android, Web or iOS.
  • This application will not use stock engines such as Unity or Unreal and will use minimal external libraries.
  • Code shall be written from scratch without use of previously written code.

PROFESSIONAL EXPERIENCE:

Confidential

Mobile Graphics Engineer

Responsibilities:

  • Candidate shall create an OpenGL scene that loads a Utah/Newell Teapot 3d model.
  • The application will respond to touch/click events.
  • Upon receiving this event the teapot will perform a geometry explosion and then reset.
  • Please provide a slider to add tessellation (number of polys) and number of teapots
  • Cleanliness of code, performance, number of polygons rendered is highly encouraged.

Confidential

Mobile Graphics Engineer

Responsibilities:

  • Implementation of Confidential is encouraged.
  • Create a toggle option for flipping GLSL based shaders (shaders should be scratch implemented)
  • Physics implemented from scratch
  • Polygon collisions
  • Randomness to explosions
  • Additional creative implementations that create a visually interesting explosion from scratch.

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