Ios Developer Resume
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Kansas City, MO
PROFESSIONAL EXPERIENCE
Confidential, Kansas City, MO
iOS Developer
Responsibilities:
- Resolved issues with initialize methods.
- Participated in reviewing and analyzing code.
- Used Git to manage app versioning.
- Used Crucible and JIRA to track issues and code reviews.
- Tracked hours using Harvest and Peoplesoft.
- Made progress on addressing technical debt re: unit tests.
Confidential, Lenexa, KS
iOS Developer
Responsibilities:
- Redesigned the JSON input file, which reduced the size of the file by 75% and promised a similar decrease in load and deserialization time.
- Used Instruments to measure the app's performance, identify bottlenecks, track memory allocation, and other such issues.
- Managed changes by using Xcode's native Subversion tool via Organizer.
- Used Rally to handle progress and tasks.
- Updated XIBs to work with iOS 6 features including Constraints.
- Implemented a text - masking effect for certain question types for improved security and aesthetics.
- Implemented a new range-based validator object to satisfy business requirements and improve the app's response to input.
- Restructured the layout of the password entry view to use constraints for better response to orientation changes.
- Researched and implemented a barcode reader for future integration into the app.
- Offered input on the app's proper direction during team lead meetings, as the official head of the iOS team.
- Collaborated with other team members to revise the validation process for the questions (checking for errors and improper entries) to pop up the alerts automatically.
Confidential, CA
iOS Developer
Responsibilities:
- Used Crucible to submit code for review and Versions to properly track, update the app, and commit all changes.
- Debugged and fixed issues I found as well as issues assigned to me through JIRA.
- Designed and implemented customized UI elements to follow the specs given by the UX design team.
- Investigated and fixed crash issues using method tracing, breakpoints, and instruments.
Confidential, Morris Plains, NJ
Digital layout designer, graphic designer
Responsibilities:
- Used Adobe Photoshop 6.0 to design and implement layout and typography for A Star Story.
- Designed and implemented written and graphical promotional materials for solo art exhibits, including “Journey to a Nation's Past.”
- Designed and printed promotional brochures and/or posters for several exhibits.
- Took basic design revamp of newsletter and used Microsoft Publisher 98 to implement it in the biannual newsletter from Fall/Winter 2010 - Fall/Winter 2012.
Confidential, New York, NY
Graphic Designer, Webmaster
Responsibilities:
- Used freeware PDF editor to redesign “We Have No Pity” advertising brochure
- Used Dreamweaver MX to maintain organization's website.Skills and Certification
- Understanding of Object Oriented Programming (Inheritance, Polymorphism, Abstraction and Encapsulation)
- 1 year of experience with Xcode, Instruments, Cocoa Touch, and Objective C
- Updated knowledge of XCode 4.5, iOS 5
- Experienced in XML and JSON Parsing
- Familiar with UI design implementation using Storyboards and NIB files
- Knowledge of C and C++ and using pointers
- Familiar with data structures within NSObject class including NSArray and NSDictionary
- Experience designing and improving application flow using Storyboarding
- Implemented application designs based on MVC architecture
- Extensive knowledge of AVFoundation and UIKit frameworks
- Experienced in SCRUM methodology
- Intermediate experience with Adobe Photoshop 6.0, Adobe Premiere 2.0, Final Cut Pro 2.0, Microsoft Publisher 98, and Dreamweaver 8
- Practical experience with film and digital camcorders
