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Ios Developer Resume

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Kansas City, MO

PROFESSIONAL EXPERIENCE

Confidential, Kansas City, MO

iOS Developer

Responsibilities:

  • Resolved issues with initialize methods.
  • Participated in reviewing and analyzing code.
  • Used Git to manage app versioning.
  • Used Crucible and JIRA to track issues and code reviews.
  • Tracked hours using Harvest and Peoplesoft.
  • Made progress on addressing technical debt re: unit tests.

Confidential, Lenexa, KS

iOS Developer

Responsibilities:

  • Redesigned the JSON input file, which reduced the size of the file by 75% and promised a similar decrease in load and deserialization time.
  • Used Instruments to measure the app's performance, identify bottlenecks, track memory allocation, and other such issues.
  • Managed changes by using Xcode's native Subversion tool via Organizer.
  • Used Rally to handle progress and tasks.
  • Updated XIBs to work with iOS 6 features including Constraints.
  • Implemented a text - masking effect for certain question types for improved security and aesthetics.
  • Implemented a new range-based validator object to satisfy business requirements and improve the app's response to input.
  • Restructured the layout of the password entry view to use constraints for better response to orientation changes.
  • Researched and implemented a barcode reader for future integration into the app.
  • Offered input on the app's proper direction during team lead meetings, as the official head of the iOS team.
  • Collaborated with other team members to revise the validation process for the questions (checking for errors and improper entries) to pop up the alerts automatically.

Confidential, CA

iOS Developer

Responsibilities:

  • Used Crucible to submit code for review and Versions to properly track, update the app, and commit all changes.
  • Debugged and fixed issues I found as well as issues assigned to me through JIRA.
  • Designed and implemented customized UI elements to follow the specs given by the UX design team.
  • Investigated and fixed crash issues using method tracing, breakpoints, and instruments.

Confidential, Morris Plains, NJ

Digital layout designer, graphic designer

Responsibilities:

  • Used Adobe Photoshop 6.0 to design and implement layout and typography for A Star Story.
  • Designed and implemented written and graphical promotional materials for solo art exhibits, including “Journey to a Nation's Past.”
  • Designed and printed promotional brochures and/or posters for several exhibits.
  • Took basic design revamp of newsletter and used Microsoft Publisher 98 to implement it in the biannual newsletter from Fall/Winter 2010 - Fall/Winter 2012.

Confidential, New York, NY

Graphic Designer, Webmaster

Responsibilities:

  • Used freeware PDF editor to redesign “We Have No Pity” advertising brochure
  • Used Dreamweaver MX to maintain organization's website.Skills and Certification
  • Understanding of Object Oriented Programming (Inheritance, Polymorphism, Abstraction and Encapsulation)
  • 1 year of experience with Xcode, Instruments, Cocoa Touch, and Objective C
  • Updated knowledge of XCode 4.5, iOS 5
  • Experienced in XML and JSON Parsing
  • Familiar with UI design implementation using Storyboards and NIB files
  • Knowledge of C and C++ and using pointers
  • Familiar with data structures within NSObject class including NSArray and NSDictionary
  • Experience designing and improving application flow using Storyboarding
  • Implemented application designs based on MVC architecture
  • Extensive knowledge of AVFoundation and UIKit frameworks
  • Experienced in SCRUM methodology
  • Intermediate experience with Adobe Photoshop 6.0, Adobe Premiere 2.0, Final Cut Pro 2.0, Microsoft Publisher 98, and Dreamweaver 8
  • Practical experience with film and digital camcorders

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