(illustrator, PhotoshopPremiere, After Effects, XD)
Final Cut Pro X, Motion 5 Autodesk Sketchbook Foundry Modo
Contracted Position to work on version 2 features of their App on the app store.
Worked exclusively in programmatic UI environment.
Tasked to architect the Tab bar and its Navigation. Worked on their “concerns” screen, and Mile Per Gallon screen.
Also tasked to refactor code base to be more streamlined with a Programmatic UI approach.
Worked on MVC design architecture, Cocoa design patterns and concepts like delegation, protocols and categories.
Interacted iOS API's with Swift for application development including UI Kit and Foundation Frameworks.
Worked extensively with Swift and Cocoa Touch frameworks.
Developed iOS application using agile development cycles, TDD techniques and code reviews to ensure reliability of code.
Worked on Push Notifications, Alert controllers, Scroll views.
Presented data as Collection View and Table View using delegate and data source methods using Objective C.
Worked on web service calls and JSON parsing, XML parsing included in the project.
Followed MVC architecture and a work data flow principal for design and development.
Extensively used Cocoa Frameworks such as SQLite, UI Kit, Core Foundation, Core Data, AV Foundation and Map Kit.
Integrated the third-party library files with halp of Cocoa Pods.
Experience with both SVN and GIT code repositories and GIT interfaces like Source Tree.
Responsible for App support and latest versions compatibility.
Contracted Position to update an app dat was developed internally for the Orthopedics Biometrics & Advanced Surgical Technologies department.
Phase One: Fixed compile errors in legacy Objective -C Code to be able to run on an iPhone 5s running iOS 12.4.9
Phase two: Updated Objective -C syntax for iOS 14 and update deprecated frameworks to current frameworks.
Involved in requirement gathering and outlining.
Used Agile Scrum methodology for development.
Designed and developed User Interface applications, integrating with various Databases and Client - Server applications in iPhone/iPad application development using Swift, Cocoa Touch, UIKit, SQL, Cocoa Bindings, Core Animation custom controls and object-oriented programming.
Created Notifications module dat resurfaces notification messages through APN's from a database connected on a secure socket.
Utilized Swift to develop POCs by creating rich UI components/widgets in the app framework.
Integrated development experience from coding to running and debugging of Cordova applications.
Developed, build and deployed scripts using ANT and MAVEN as build tools in Jenkins to move from one environment to other environments.
Incorporated the Push Notification feature using APNS, in order to notify the user when any file operations were done.
Used Cocoa pods as a 3rd party API management.
6 weeks focusing on 2 apps. First app as a solo project, Second app as a group scrum based project
First Project - Meal Planner: Sole Architect, and developer on app. Utilizing UIKit, MapKit, CoreLoaction,
Second Project - Drink Pantry: Scrum based Group project. Responsibilities Networking, and pulling from “The Cocktail API” for our list of drinks and recipes. Oversaw, and developed custom animations for specific user experience features. Specifically Collapsing Shelf at the top of the views, Custom Overlay popup controllers for filters.
Assisted in networking to connect to Firebase so we could create users, associate recipe, drinks, and drink images to the user. Pull dat information sort and filter it.