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Ios App Developer Resume Profile

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CT

Summary:

  • 4 years of IT experience using the SDLC to create software with various technologies for Mobile, Web and Applications development.
  • 3 years of development for iOS devices, using iOS SDK 5 to 7. Cocoa Touch, View Controllers, Notifications, Threading, Blocks, Unit Testing, Autolayout, asynchronous RESTful JSON services, MVC, Profiling for iOS with Instruments.
  • Strong analytical and problem solving skills.
  • Object Oriented Programming, Object Oriented Analysis and Design and UML.
  • One year and a half developing Web applications with PHP, HTML, Javascript jQuery , CSS

Technical Skills :- Langages: Objective-C, JavaScript, HTML, Java, SQL PHP. GUI Tools: Xcode, Version Control Tools: Git, SVN DBMS: MySQL Operating Systems: Mac OS X, UNIX/Linux, Windows.

  • Devices: iPhone, iPad

Work Experience :

Confidential

IOS App Developer

Roles Responsibilities:

  • Made Enhancements for the Live TV show.
  • Defect fixes and enhancement of the app.
  • Debugged and tested the application on device.
  • Handling off shore team for co-ordination of requirement change, bug fix and development.
  • Maintaining live contents for second screen iOS experience.

Environment : Objective-C, X Code 4.0, Cocoa Touch, JSON, fbet

Confidential

iOS App Developer

Roles Responsibilities:

  • Involved in requirement gathering, design and implementation.
  • Designed the User Interface UI with Web View for logging in user specific accounts.
  • Used Web Services and networking to parse xml online data from server.
  • Peer review of Code.
  • Bug fixes and enhancement of the app with new features.
  • Debugged and tested the application on device.

Environment : Objective-C, X Code 4.0, Cocoa Touch, JSON

Confidential

Lead Software Engineer iOS

Roles Responsibilities:

  • Uses JSON ASIHTTP for web and SqLite for offline storage of all the locations.
  • User can post their own location with short description.
  • I pushed refactoring and code reviews to improve our code base and enable code reuse. This implement clean APIs to facilitate integration between modules.
  • Analysis and design of the interface usage and various rounds of feedback with the customer to improve the user experience.
  • Consuming data through JSON web services using Blocks for asynchronous calls via third party networking APIs for different iOS versions.

Environment : Objective-C, X Code 4.0, Cocoa Touch, JSON

Confidential

Software Engineer iOS

Roles Responsibilities:

  • Involved in designing the API. We tried to create a clean API eliminating dependencies so that the library could be used by our iPad and iPhone application without changes.
  • Create re-usable libraries to ease development through higher level APIs.
  • Promote code re-use between the iPad and iPhone version of the application. All asynchronous calls, JSON parsing, and the Model definition of the MVC pattern are implemented in the static library.
  • Code Refactoring: Improving the API design, getting continuous feedback from other developers using the API we could minimize the library's footprint by removing redundancies.
  • Implement various testing techniques to ensure a low rate of bugs per iteration and complete independence from the server.

Environment : Objective C, X Code 4, iPhone SDK 4.3 Interface Builder, JSON, iOS ver. 4.3 to 5, ASIHTTP

Confidential

Software Engineer iOS

Roles Responsibilities:

  • Application allows to pull and store data from web using ASIHTTP and JSON and stores using SQLite
  • Supports both iPad and iPhone
  • Create re-usable libraries to ease development through higher level APIs.
  • Analysis and design of the interface usage and various rounds of feedback with the customer to improve the user experience.
  • Consuming data through JSON web services using Blocks for asynchronous calls via third party networking APIs for different iOS versions.
  • Implement various testing techniques to ensure a low rate of bugs per iteration and complete independence from the server. Mock Ups, Fakes

Environment : Objective C, X Code 4, iPhone SDK 4.3-5, Cocoa Touch, Interface Builder, JSON, iOS ver.

Confidential

Software Engineer iOS

Roles Responsibilities:

  • Involved as a programmer working closely with the users to define the App's specifications. This app use JSON for data to display catalog entered by customer.
  • Create re-usable libraries to ease development through higher level APIs.
  • Subclass and customize UI controls to create a unique look and feel. The application uses the UIKit Cocoa Touch customization API to give the user a personalized experience using Blocks for animation.
  • Analysis and design of the interface usage and various rounds of feedback with the customer to improve the user experience.
  • Consuming data through JSON web services using Blocks for asynchronous calls via third party networking APIs for different iOS versions.
  • Define API for a library of predefined objects which allows the tutor to quickly add commonly used shapes and objects to the board.
  • Implement various testing techniques to ensure a low rate of bugs per iteration and complete independence from the server. Mock Ups, Fakes
  • Distributed version control with SVN

Environment : Objective C, SDLC, X Code 4.0, iPhone SDK 4.3 to 5, Software Engineer iOS , JSON, iOS ver. 4.3 to 6, ASIHTTP, SVN ,

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