E - Commerce Analyst/web Developer/linux Admin Resume
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Forest Lake, MN
SUMMARY:
- My goal is to work in a role that maximizes my field of study and allows me to add value to the organization using my skills and abilities.
TECHNICAL SKILLS:
Operating Systems: Windows (XP, 8.1,7), Linux(CentOS,Ubuntu), Android, iOS, Chrome
Software: MS Office, MS Visual Studio, Vim, VirtualBox, AWS, Epicor, Odoo, Magento
Languages: C++, HTML, CSS, PHP, JavaScript, SQL, YAML, XML
PROFESSIONAL EXPERIENCE:
Confidential, Forest Lake, MN
E - Commerce Analyst/Web Developer/Linux Admin
Responsiblities:
- Wrote scripts in PHP, Python, and bash; Wrote Magento extensions; Ran AWS cloud servers; Wrote content for websites
Confidential, Minneapolis, MN
Customer Service Specialist II
Responsiblities:- Answered phones; customer service; handled FSA, HSA, and HRA accounts; 1st Quarter 2015 In Bound Call Top Performer
Confidential, Tomahawk, WI
Inventory/Cashier/Pricing/Receiving
Responsiblities:- Customer Service, Worked Register, Changed Prices, Made Signs, Stocked Shelves
Confidential
Lead Developer and System Administrator
Responsiblities:- Confidential is a website that sells automotive products.
- I facilitated the conversion of the site over to AWS servers on the AWS cloud infrastructure.
- I also worked with Odoo as a go - between between Magento and Epicor and as an eventual replacement for Epicor.
- I am currently the lead and sole developer for Confidential .
- Throughout my various responsibilities I have used PHP, Python, HTML, Javascript, Jquery, CSS, and bash.
Confidential
Interface Programmer
Responsiblities:- Confidential was a 5 month project to create a PC game from conception to completion with a 6 person team.
- I was in charge of using C++ and OOP to program the Main Menu and In Game Interfaces.
- I was also the QA Lead and Design Lead on the project.
Confidential
QA Lead Programmer
Responsiblities:- Confidential was a 3 month project to create a PC game with a 3 person team.
- During this project I used C++ and DirectX to write a 2D tile based game engine and help write a particle engine.
- I also designed and wrote the AI as well as the game play elements and had the role of lead QA.