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Software Engineer Resume

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Plano, TX

SUMMARY

Software Engineer offering over 16 years in software development and programming. Experience includes Agile and Waterfall methods for software life cycle development, Graphical User Interface development, front and back end programming development on projects. Additional experience in migrating software to Windows systems from mainframes, custom developing software in both Windows and Linux using C++ and C, with an emphasis on object oriented software. Developed a highly acclaimed reputation for reusable and cost efficient software and recognized with numerous Six Sigma awards.

SKILLS

  • Expert in using C++, C, Ada, Fortran,Jovial, Assembly, and VBA.
  • Proficient in using C#, C shell scripting, SQL, and Java.
  • Expert in using Emacs, GNU, Visual Studio, MATLAB and Eclipse.
  • Proficient with ClearCase and Object Oriented Design.
  • Proficient with Linux, Unix, and Windows operating systems.
  • Specialized in problem solving and analyzing skills.
  • Specialized in maintaining and writing real time system software.
  • Skilled at software development for military flight simulation programs.
  • Skilled at software development for software simulation systems.

CERTIFICATIONS

  • C# - Microsoft C#, 2005. Certified to be proficient in working in C#.
  • Principles of Systems Engineering - Raytheon, Garland, Texas, 2009.
  • CMMI V - SDLC - Raytheon CCMI V, 2002. Software Development Life Cycle.
  • Information Security System - DOD - ISSO, 2001. Training on computer security.
  • Communicating with Professionalism and Tact - Pryor Seminars, 2008.

EXPERIENCE

Confidential, New Mexico Software Engineer II, 1995-2011

  • Managed all aspects of software development life cycle.
  • Worked team and individual projects.
  • Streamlined and optimized undocumented legacy software.
  • Analyzed and defined high-level Systems Engineering Requirements.
  • Provided work solution and alternatives when needed with feature enhancements.
  • Designed, developed, coded, and troubleshot proprietary and classified protocols.
  • Served as Information Security Systems Officer on security cleared systems.

KEY ACCOMPLISHMENTS

  • Increased user operability, speed, and reusability by 75 % by migrating software from a mainframe to object oriented Windows Visual Studio C++ based design resulting in customer data delivered before dated requested.
  • Reduced man hours needed to estimate Basis of Estimate for Mission Support by six months by writing reusable object oriented VBA software in Excel producing both Word and PowerPoint presentations resulting in 65% time savings for managers.
  • Reduced error finding times by 50% by implementing software in MATLAB utilizing GUIs that allows the user to see all missiles, targets, paths and firing data in order to isolate errors reducing data analysis times.
  • Improved users' ability to use equipment by 40% by creating Graphical User Interfaces in MATLAB for Missile Simulation increasing efficiency in missile firings.
  • Increased launcher hardware capabilities by providing simulation software using LabWindows resulting in launcher enhancements.
  • Improve customer understanding of software requirements by 90% by developing requested graphical user interfaces and designing implementation for automating ohmmeter readings.
  • Increased tool calibration by 80% through software developed in Access using Outlook to track and send emails resulting in a higher turn in rate of tools.
  • Improved missile scenario run times by 15% by streamlining the Fortran and Assembly software on the Flight Missile Simulator resulting in an object oriented design approach that was easily understandable.
  • Improved target identification by 25% and reduced error rates by 14% by rewriting algorithms in Fortran and Assembly for the Flight Missile Simulator resulting in 30% better identification and tracking.
  • Improved data integrity by 33% on Flight Missile Simulator by utilizing Octal Dump of mainframe software and Virtual OS variables resulting in errors being corrected.
  • Increase handling capacity of Flight Missile Simulator by 25% by initially designing software to implement receiving and returning wideband radar messages.
  • Increased error locating by 75% by developing a hardware in the loop debugger on the Harris mainframe using Assembly language.
  • Increase handling capacity of Flight Missile Simulator by 50% by initially designing software to implement receiving and returning launcher messages.

TECHNICAL COURSE WORK

Dona Anna Community College, Las Cruces, NM 2007
GPA 99.87, Programming using C++.

EDUCATION

Bachelor of Science, Computer Science with Honors, Minor: Mathematics

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