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Lead Developer/project Lead Resume

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TECHNICAL SKILLS:

  • Programming Languages Integrated Development Environment
  • C++ Microsoft Visual Studio IDE
  • C# Microsoft Visual Studio IDE
  • XAML Microsoft Visual Studio IDE
  • Java Eclipse IDE
  • Swift Xcode IDE
  • Python Python IDE
  • Assembly
  • Strong work ethic - I believe in punctuality and efficiency.
  • Thrive in team environments as well as working independently.
  • Comfortable taking leadership roles for any task or project.

PROFESSIONAL EXPERIENCE:

Confidential

Lead Developer/Project Lead

Responsibilities:

  • I am responsible for design and implementation of new features in the Revit API.
  • All features must strictly adhere to the Confidential ( Confidential ) regulations.
  • Some features include: hydraulic calculations; UI/UX design; database management; object creation and editing in 3d space; algorithm analysis and optimization; ribbon creation and editing; and more.

Confidential

Responsibilities:

  • Create My List” button.
  • Current options are MS Word, MS Excel, and Notepad/Notes (depending on OS) for those that may not have active licenses to MS Office.
  • For mobile version, the list is compiled and presented to the user. When users are shopping, they can select the items the have placed in their carts, and they are removed from view.
  • Responsible for all programming, acquisition and implementation of art assets, QA Testing and debugging.

Confidential

Responsibilities:

  • The second is to show the users the math behind the functions of the calculator, as opposed to a simple “If you want to do this, do that” approach; the third, and final, purpose of the application is to serve as a tutor to students for particular subjects that they may be struggling with, even allowing user to take fully randomized (never the same twice) quizzes that record a current and high score to allow users to track their progress. Subjects currently contain basic Arithmetic, Algebra and Trigonometry, with Physics and Calculus still in development. All math is completed through hard-coded math libraries of my creation, as opposed to Confidential ’s.
  • All of this is available to the user with a fully customizable UI, including backgrounds and sounds.
  • Responsible for all programming,, acquisition and implementation of art assets,
  • QA Testing and debugging.
  • Not yet published

Confidential

Lead Developer/Project Lead

Responsibilities:

  • Responsible for programming the gameplay, collision detection, physics, UI, animation, and level transitions.
  • Completed the level design for 5 levels. Completed all QA Testing and debugging.
  • Responsible for setting deadlines, retrieving and integrating completed work from the team, including coding from another physics programmer, and assets and sprite sheets from the graphic design team.
  • The game was completed in 6 weeks and was submitted for the Confidential GameSig Competition on May 9, 2015 of which it was a semi-finalist.
  • Porting to Unity for Mobile Publication

Confidential

Lead Developer/Project Lead

Responsibilities:

  • Responsible for creation of digital Confidential for English, Spanish and Italian with all available languages capable of translating to the others.
  • Coding for all data structures, including uses of dictionaries, queues, and stacks.
  • Creation of UI and word vocalization functionality.
  • Implemented an ‘Add’ functions whereas users can add words to the dictionaries if they are not included. Responsible for all QA and debugging.

Confidential

Lead Developer/Project Lead

Responsibilities:

  • Text-based Confidential where players begin as a ship-hand and work their way up to committing a mutiny and taking over the ship, then eventually building an armada and becoming the Pirate King.
  • Responsible for coding all gameplay, including story and advanced game mechanics, as well as an extremely basic AI.
  • Responsible for all QA and debugging.

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