Development Director Resume
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SUMMARY
- Over 18 years of international experience in research and development with expertise in designing scalable, technological solutions (Desktop, Internet, Cloud and Mobile Applications) in the fields of Biomedical Engineering, Astronomy, Computer Science, Finance, Casino, Video and Mobile Gaming.
TECHNICAL SKILLS
- PLATFORMS: CentOS IBM AS/400 & iSeries Red Hat Linux Sun Solaris UNIX Microsoft Windows DATABASES IBM UDB/400 MS SQL Server Sybase Oracle
- VIRTUALIZA TIION: Microsoft Hyper - V Sun/Oracle xVM VirtualBox VMware Workstation
- LANGUAGES/PROTOCOLS: ActionScript AngularJS Backbone C#.Net CSS G2S/S2S HTML Java JavaScript Mel PHP UML XML
- GRAPHICS (2D): Adobe (Flash, Illustrator, Photoshop) Inkscape Lucidchart
- GRAPHICS (3D): Autodesk (3DS Max, AutoCAD, Maya, SketchBook Pro, SoftImage)
- BUSINESS: LaTeX MatLab Microsoft (Office, Project, SharePoint, Silverlight, Visio) Mindjet MindManager onna Ward
PROFESSIONAL EXPERIENCE
Confidential
Development Director
Responsibilities:
- Managed team of iOS, Flex, website and backend server engineers, project managers and QA engineers, interfaced to offshore European team to develop Caesars brand Poker product for real-play, satisfying USA regulatory requirements.
- Created technology roadmap, innovative dependency diagrams and cross-functional physical Agile board for new WSOP features to provide multi-level visibility for all stakeholders and employees.
- Designed and implemented new processes for Agile software development, release and deployment management, bug management lifecycle, change management, continuous integration, and supporting software systems.
- Managed budget, project deliverables with cost and risk assessment, development strategy, employee hiring and performance assessments and career guidance.
Confidential
Development Director
Responsibilities:
- Created and managed new server engineering team to develop centralized, reusable cloud technology (PaaS) for all new multi-player, asynchronous mobile and social games deployed on Facebook, iOS and Android devices for EA All Play.
- Provided sustainability of current technology and games (24/7) and implemented a strategy and project plan to migrate these games from Mayhem and Oracle technology to GAE and NoSQL technology stack, significantly reducing operating costs by 70%.
- Created new game features with cost and risk analysis, and mitigation plan; provided Technology Roadmap, KPI’s and customized Agile process for teams.
- Worked closely with producers, artists, game designers, software engineers, IT,
- SQA/E, offshore security, load testing teams, Product Management and Marketing.
Confidential, Culver City, CA
Senior Director, Engineering
Responsibilities:
- Managed Development, QA, Program Management and App. Ops/Support onshore teams, multiple off-shore teams in India, Mexico, and the UK, and 3 rd Party Vendors to create Cloud Archiving SaaS (Website and mobile) products.
- Created new software products; provided Technology Roadmap, performance metrics and implemented Scrum/Agile process.
- Streamlined project deliverables, initiated test automation strategy for QA teams; provided feature cost estimation, risk analysis and mitigation plan.
- Liaised with multiple stakeholders, such as Customers, Sales, Client Services, Product Management and other software entities within the company worldwide.
Confidential, Chicago, IL
Senior Director, Software Engineering
Responsibilities:
- Designed proof of concept game prototypes and new technologies for large-scale desktop, Internet, and mobile platforms utilizing .NET and Java technologies; created SOA for cloud computing and adaptive network gaming solutions.
- Created new business/software processes customized to the company vision to align products and aid design; provided innovative Technology Roadmaps, and created new Scrum process with User Stories, Product Backlog, and Burndown charts.
- Streamlined end-to-end processes, encompassing sales, marketing, IT through R&D to commercialized product development, manufacturing, shipping and implementation of gaming products and systems.
- Managed project deliverables, engineering teams (onshore and offshore), resources, and interaction with other departments, vendors, and clients; provided cost analysis; created release notes, analytical metrics and functional/technical requirements.
